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METAL GEAR SOLID 4 Game Review

The simultaneous release around the world of Metal Gear Solid 4: Guns of the Patriots (MGS4) for the PlayStation 3. Players from around the world have been eagerly awaiting this latest game of stealth mission. There is no doubt that they have been seduced by its gameplay powerful.

MGS4 is a big project that took Hideo Kojima, a virtuoso director, about three and a half years. Metal Gear series has been around for 21 years, and many people are talking, the masterpiece of its scenarios, gameplay and realism. Pay particular, the effect is a world-class graphics that exceed the limits of the traditional game. This gives the graphic work, such as realism and immediacy that players feel as if they were actually transported to the battlefield.

Metal Gear Solid series was created by Kojima Productions, a development unit of Konami Digital Entertainment. Kojima Productions has also given us such popular series as Zone of the Enders and Boktai: The Sun is in your hand. The team has three members: Hideo Kojima, Yoji Shinkawa and Shuyo Murata. This is a program manager, design manager, script manager and his manager, and many other artists and programmers.

In the development of Metal Gear Solid 4, about 100 staff members participated in the production of 3D content. Additional staff were added during peak periods, and the final phase of development of more than 180 people worked on the project. At the end there were 40 many programmers working on Metal Gear Solid 4, including work required to support online. Because a significant number of people participated and took three and half years to finish, we can see that MGS4 was actually a mega-project.

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